A single survivor scribbled a warning in blood. Shrouded in mystery, something beckons from Tower of Enchanted Echoes. traps and puzzles bar the way. None who entered ever returned..
Rules
Reinforcements
If there is no Captain or Boss on the map after round 10, summon a Corrupted Elemental as far away from the heroes as possible
Do not Linger
Every Hero figure that stays in the same space for more than two rounds suffer 2 damage
Reaching Out
Attack always have a Reach 2
Objective
Cave-in: Every enemy must be killed before the structural integrity fails within 13 rounds
Reward
Knowledge is Power: Gain an extra 10 XP after Tower of Enchanted Echoes is completed