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Random Encounters #6650

Create a random encounter in Dark Realms
Random
Citadel of Untold Spirits
  • Shadows danced in the firelight when its name was spoken. Once home to a mighty civilization, now Citadel of Untold Spirits. dark magic permeates the air. Only the unwise venture unprepared..
  • Rules
    Reinforcements
    bell_clipped_rev_2_row-1-column-3
    If there is no Captain or Boss on the map after round 10, summon a Corrupted Elemental as far away from the heroes as possible
    Final Solution
    potion6_clipped_rev_2_row-1-column-2
    At the start of round 15, one Hero may spend all their stamina to perform Attack +2 targeting every revealed Enemy ignoring Line of Sight and Distance. That Hero is then Paralyzed
    Finishing Blows
    hammer_clipped_rev_2_row-1-column-2
    Hero attacks against enemies are +1 if enemy health is below 5
  • Objective
    Protect the innocent: At the start of the first round, spawn the Ogre as an Ally to your party, he must be kept alive until all enemies are dead. The Ogre is a high target for the enemy
  • Reward
    Treasury master: All players gain 10 gold at the end of the scenario
  • Enemies
    • Gargoyle
      dungeonenemies_gargoyle_preview
      4
      4
      4
      5
      4
      5
    • Earth Golem
      dungeonenemies_naturegolem_preview
      1
      1
      4
      5
      5
      6
    • Skeleton
      dungeonenemies2_skeleton_champion_preview
      2
      2
      4
      5
      3
      4
    • Ogre
      dangerousencounters_ogre_preview
      4
      6
      8
Map