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Random Encounters #7750

Create a random encounter in Dark Realms
Random
Temple of Hidden Relics
  • A cold wind carries whispers from beyond. Within the depths of Temple of Hidden Relics. cursed guardians protect the secrets within. None who entered ever returned..
  • Rules
    Cursed Ring
    ring1_clipped_rev_2_row-1-column-2
    At the start of every round, a Hero is selected that carries the Cursed Ring, whose attacks are always Confused and -2 Damage
    Blessed
    diamond1_clipped_rev_2_row-1-column-2
    Hero figures always attack with Adrenaline
    Reinforcements
    bell_clipped_rev_2_row-1-column-3
    If there is no Captain or Boss on the map after round 10, summon a Corrupted Elemental as far away from the heroes as possible
  • Objective
    Treasure Horde: For every other map tile added to the scenario, starting at round 2, spawn a treasure as far away from the players as possible. The scenario is complete when every treasure chest has been looted
  • Reward
    Knowledge is Power: Gain an extra 20 XP after Temple of Hidden Relics is completed
  • Enemies
    • Shade
      dungeonenemies_animatedshadow_preview
      4
      5
      8
      15
      6
      9
    • Skeleton
      dungeonenemies2_skeleton_champion_preview
      3
      4
      9
      16
      6
      9
    • Flesh Golem
      dungeonenemies_fleshgolem_preview
      4
      5
      9
      16
      6
      9
    • Wraith Knight
      shadesandspirits_wraithknight_preview
      6
      14
      11
Map